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我真的很希望看到星际2像魔兽争霸3中中立生物那样,能有一些具有攻击性的野怪。在星际1中,那些野生生物仅仅是自己散步画圈圈并且有时候让人想把它们打成渣,因为它们会挡住农民造建筑!很多时候得腾出手来收拾它们。
野怪让侦察不再是100%地安全,这样可以令一幅地图更加生动。想一想,突然间,你的探针被野兽吃掉了~。我不想这样的情况在目前的游戏中太多地出现(我仍然认为玩家的精力应该集中在主要的地方),但是我希望暴雪可以提供这个选项。
你们有没有人能来评论一下这个功能可以有不?地图编辑器中是否有若干中立生物可选,或者是否有可以修改野怪的可能,甚至是否可以在混战地图中修改?
Xordiah:(在多人对战中)这个真没有,甚至不具威胁的野怪都没多少。目的是让地图方便阅览,而很多的野怪会造成视觉混乱。
不过,这个点子仍然有可能通过地图编辑器来实现。所以你描述的那种情景很有可能出现,并且我很愿意听听你们更多关于如何将野怪整合进地图的有创意性的点子;)
原文:
I would really like to see some aggressive critters in SC2, just like the various neutrals in WC3. In SC1, they just roamed and they were sometimes really annoying, because they blocked the build surface so that you had to kill them to use your workers.
Aggressive critters can also make a map come more alive, as it is no longer 100% safe to scout around the map. Suddenly, your probe gets hunted by wildlife predators. I don't want this to be too much present in the game (I still think player focus should be the main thing), but I would like for Blizzard to provide the option.
Could any of you Blizzard folks please comment on whether or not this feature will come with the game? Will there be severel neutrals in the editor and/or will it be possible to modify behaviors for the critters, even for Melee maps?!
Thanks!
Xordiah:There are no aggressive critters on any of the maps playable on multiplayer right now and even non-aggresive for now the maps won't have a lot of critters. The goal is the keep the maps very easy to read and a lot of critters would cause confusion.
But nevertheless, it is still possible for the map making community to create maps and mods where you can do all kinds of things with critters. So scenarios like you have posted are quite possible and I'd certainly would like see you post some more ideas on how to integrate cirtters (aggressive or non-agressive) creatively in maps. ;)
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